USING SIMPLIFIED GEOMETRY FOR CONCRETE SITES OF 3D-LANDSCAPE DETALIZATION

  • Е. А. Малафеев
  • В. С. Ситников

Abstract

Description of approach for selecting the level of detailing for sites of 3D-landscape by analyzing the scene and selecting the desired level of detailing for the tile, allowing to keep the information content and increase the performance of the CPU and GPU. The principles of conservation the resolution of texture for tile that prevents blur or sharpen of the image are given.

Published
2019-03-03
How to Cite
Малафеев, Е., & Ситников, В. (2019). USING SIMPLIFIED GEOMETRY FOR CONCRETE SITES OF 3D-LANDSCAPE DETALIZATION. Electrotechnic and Computer Systems, (14(90), 82-86. Retrieved from http://eltecs.opu.ua/index.php/journal/article/view/1642
Section
Computer Systems, Networks and their Components